Starting in The Witch Queen, when double ranks (or rewards) are active, those activities will have a modifier on the launch screen to remind you. Lastly, we know how annoying it is to not remember which reputation bonus is active by Thursday/Friday. We also are not currently making any changes to the activity streak system or the placement of the ritual weapon ornaments. Gambit reputation gain was about 30 percent slower than desired, but with the Gambit revamp coming in The Witch Queen, we would like a full Season to analyze playstyles and patterns before making any changes. So, what about the things we aren’t changing yet? We are happy with the speed of Crucible reputation gain, though we may look at this again alongside Iron Banner vendor changes in the future. ![]() This ideally speeds up Trials reputation gain by 50 percent or more for players who do not regularly reset their ticket in an attempt to go Flawless. At the top end, each round won awards 21 reputation (up to 105 extra reputation a match). We have added a small amount of Trials Reputation at match-end for every round won in that match, which increases based on how many ticket wins a player has. Vanguard reputation gain should be approximately twice as fast for most players, with the ability to optimize even faster by playing higher difficulty Nightfalls and utilizing the activity streak more. For Season 16, expect increased Vanguard reputation on completion, activity streak amounts, Nightfall multipliers, and Nightfall completion quality bonuses.
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